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Eroina

Moderator: Paroxysm

Eroina

Postby Nayt on Thu Nov 12, 2009 12:11 am

Image
Art by Amanda C.


PHYSIOLOGY
1. Sex/Gender: Female.
2. Age: 14--by appearance.
3. Height/Weight: 5'2, 106lbs.
4. Color of Hair/Eyes/Skin: Eroina has tri-toned eyes; literally, there are three different colors speckled about within her irises. They can range from dark to light and often contrast noticeably. These tones seem to subtly change each day, resulting in a total change within a week's time. She has boyishly short, dark--between very dark green and black--that is kept feminine in its own right. Her skin has multiple shades of green in it, varying depending on limb.
5. Posture: Straight, almost regal.
6. Appearance (Good-looking, over/underweight, clean, neat, pleasant, untidy; shape of face/head/limbs): Despite her semi-decomposed and patchwork appearance, Eroina has no identifiable marks of death upon her. Her skin is as soft as a living being's, she smells perfectly normal, and to top it all off, she's nothing but pleasant to be around. She's somewhat underweight, but can be described by most as attractive in her own right and just generally "cute." The latter opinion may even be unanimous with everyone who's met her.
7. Defects (deformities, abnormalities, birthmarks, diseases): Eroina has no functional heart; it is absent from her body. Similarly, between each functional joint, there are stitch marks, clearly where the skin was stitched together in the process of her recreation. Finally, she appears to have half of a Glasgow smile--a cut from the right side of her lips all the way across her cheek. It has been similarly stitched together. There is no sign of infection or bleeding, however, and the stitching is often assumed to be fake.
8. Heredity (inherited traits from character's family): Numerous, but excepting her physique--short, thin--and her face--thin, child-like, with a button nose and an infectious smile--none of them are all that discernible anymore, primarily due to decomposition.

SOCIOLOGY
1. Social Class (lower, middle, upper): Upper.
2. Occupation (Type of work, hours of work, income, condition of work, union or non-union, attitude towards organization, suitability for work): None. She is prodded and tested upon regularly, however, with tests lasting anywhere from one to five hours per day. She is capable of excessive physical exertion, but it is not suggested.
3. Education (amount, kind of schools, marks, favorite subjects, poorest subjects, aptitudes): Intense education over a short period of time. Eroina does not know much particular subject matter, but she is learned on human interaction, thoughts, and feelings.
4. Home Life (Parents living, earning power, orphan, parents separated or divorced, parents' habits, parents' mental development, parents' vices, neglect, character's marital status): Eroina has no recollection of such things, if they ever happened. The closest things she has to "parents" are those that created her; they are reluctant to treat her as a thinking being, though.
5. Race: Undead. Collectively human.
6. Religion and/or Nationality: Undeclared religion--it is unimportant to her. She resides in Persistencia.
7. Place in Community ('leader among friends', clubs, sports): Local experiment.
8. Political affiliations.: The king of Persistencia has taken quite a fondness to her . . .
9. Amusements/Hobbies (books, newspapers, magazines he/she reads, etc.): Cooking, talking, playing games, running (though, she isn't actually allowed to in excess), being around colors--she has numerous hobbies.
10. Time Period/Era (social structure and how it pertains to your character): Post medieval, pre-Renaissance.

PSYCHOLOGY
1. Moral Standards: Moderate in regards to everything but eating. She'll eat anything--and prepare it in ways that it can be considered delicious to almost anyone else--so long as it is dead. Eroina does not hunt for her food, either.
2. Personal Premise/Ambition: None.
3. Frustrations: People who are cruel to her. Believe it or not, there are a few.
4. Temperament (choleric, easygoing, pessimistic, optimistic, etc.): Cheerful, intoxicating, somewhat shy, somewhat nervous.
5. Attitude toward Life (resigned, militant, defeatist, etc.): "Every day is a new experience with a new friend!"
6. Complexes (obesessions, inhibitions, superstitions, phobias, etc.): None that she is aware of. She does not enjoy the restrictions placed upon her by her creators; she often ignores them.
7. Extrovert? Introvert? Ambivert?: Extrovert, but is also a closet introvert.
8. Abilities (languages, talents): She learns easily. Beyond that, there is very little--besides the makeup of her being, of course . . .
9. Qualities (imagination, judgement, taste, poise): She has a very vivid imagination, and is often lost in thought. She keeps secrets well and will do almost anything to help a friend--though, at the same time, she's willing to declare perfect strangers that she encounters only once as a "friend." Eroina is very trusting, which is sometimes not the best of qualities.
10. IQ: Almost genius level.
11. Time Period/Era (periodic ways of thinking, and how it applies to your character): Pre-Renaissance. Whereas Eroina is often questioning things, but rarely puts much stock into her conclusions.
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Nayt
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