>> Dimensions.
Name: Xavier Gottheit
Age: 21
Sex: Male
Date of birth: Unknown
Place of birth: Bale, Algeroth
Status: Killed in Xexoria, brought back by Kataroe Jet.
Race: Descendant
Nationality: Algerothorian
Marital status: Single
Height: 5'11
Weight: 165
Eye color: Bright Gold
Skin color: Tan, slightly paler than a Xexorian.
Hair color: Brown
Voice: Deep, raspy.
Notable marks: Countless scars. Wings.
>> Image.
>> Persona.
Demeanor: Calm and cool, generally gallant, in a completely nonchalant fashion. Slow to anger, but has a very large temper when it comes to certain things.
History: Xavier was Alistair Baptiste's best friend growing up in Bale, Algeroth. He is a Descendant of Sage Gottheit, renowned for magical prowess, and yet, Xavier could never use magic. He lived a short life of crime before choosing the military as an alternative to prison. He was knighted after saving the life of Serge Ravenshield, on the battlefield. Shortly after he was initiated into the Metsuke, where he operated for several years. Very recently, he was killed after reconstructing an ancient artifact of considerable power, Adriel's Fang. He was killed trying to return the object to Algeroth, somewhere over Xexoria. After being drug off to Oblivion by Gartel, his soul was intercepted and collected by the deceased Sage Warheight. The Fang was lost to a young man named Trydian Xanathi. At Warheight's behest, Xavier was sent to earth during the resurrection of Kataroe Jet, and now works with him, for The Syndicate, a collective of mercenaries working out of the cliffsides of Algeroth's eastern border, now along the sea. Xavier has fought in numerous battles in Algeroth and Xexoria, and is extremely familiar with both areas. He is an expert in combat and survival, despite his young age. He is incredibly strong and fast, though completely lacking in magical potential, and is blessed with the ability to fly.
Reverie: Shortly after meeting a stowaway named Frankie while resupplying in Algeroth's capitol, Xavier become central to a struggle involving several players. With Frankie hoping to finally pull him out of his miserable life of death and chaos, an assassin paid well to end him, and a reaper from the Dirige attempting to finally free his soul from it's torment, and escort it with finality to Eternity. Shortly before he was to die for the second and last time, a mysterious entity known only as Reverie intervened and pulled Xavier, Frankie, the assassin, and the reaper into itself along with several others present that night. He was unable to stay 'awake' while passing through the barrier into Reverie's dreamworld, and became forever a prisoner of the mysterious Gheist. The others now must choose whether they wish to attempt to escape, gaining freedom and the opportunity to free and do what they please with Xavier's soul. Otherwise each of the people whose fates have become entangled because of him can choose Reverie over their former lives. It will be the decision that makes them, and it will have to be unanimous.
>> Contacts.
Sage Gottheit - Ancestor
Alistair Baptiste - Childhood Friend
Syrus Warheight - King
Serge Ravenshield - Superior
Sarah Ravenshield - Superior
Kataroe Jet - Comrade
>> Powers and Abilities.
( I will play him just as much as a beast as he was with the Utopian stat system, where he had accumulated a respectable amount of points, especially to strength and speed. )
Special abilities:
Flight.
Superhuman Strength.
Abnormal Speed/Agility.
Expert with two-handed and dual-wielded swords.
Fighting style:
Xavier's style is somewhat reckless, and he is able to completely release mental hindrances at will. His tactics are fluid, with power well-measured. He rarely spares strength in his blows, and often overexerts himself while attacking, but as such is capable of delivering crushing blows with ease. Rapid, repeated blows coupled with his immense strength round out his Berserker-type style. While his defense is lacking, his agility allows for excellent evasion, parrying, and counterattacks.