Dystopia

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Iro

Moderator: Paroxysm

Iro

Postby Iskander on Sun Nov 08, 2009 1:40 pm

-Identity-
Given Name: Iro
Surname: --
Alias: IroEru
Titles: EruAshtaNeVyar
Nationality: Yuurei


-Physical-
Species: Edija
Gender: None
Sex: None
Age: 29
Height: 7'11"
Skin Tone: Ochre
Notable Markings: --
Notable Differences (from human): Large insectoid; IroEru stands on two limbs and has various waving antennae across his carapace. Possesses two compound eyes, two "normal" eyes.


-Possessions-
Clothes (informal): None
Clothes (formal): None
Weaponry: Edija spear; Edija axe; Yuurei spell-thrower
Armour: Yuurei lorica
Miscellaneous: Various Yuurei texts


-Servants-
Soldiers: Various Yuurei warriors
Familiars: None


-Magic-
Magical Proficiencies- Sihr: In the early days of the Empire of Yisrael, the True Yuurei encountered the Edija of the mountains. An initial battle was fought, and the Yuurei forced to fall back. The weapon that had turned the tide was Edija Sihr, a Divine magic drawn from the power of their God. Sihr has a heavy focus on the transformation of objects from their natural form and function to one suiting the Edija Sihri. A Sihri can create fire with ease, but will have difficulties directing it in the manner of the Eastern Heathens. Sihr is the Edija word for Creation, sometimes translated as Life.

Magic Skills- The Red Wind: Iro can summon the Red Wind, a destructive wave of Divine energy. It is said that the Red Wind burns away all who do not truly believe in the God of the Yuurei. In practice, the Red Wind is often used to burn through large numbers of enemy soldiers foolish enough to march in tight formation near Edija warriors.

Magic Skills- Yuurei Gate: Used to devastating effect during the Yuurei invasion of Xexoria, Yuurei gates allow for rapid travel between two points. The edges of a Yuurei gate have been known to "cut" through any material they come in contact with. A Yuurei gate requires a mental image of its exit destination, and the entrance can only be opened within line of sight of the caster.


-Abilities-
Abilities- Hive Mind: All Edija share a mind with each other, and can communicate instantly. The Hive allows them to share memories and knowledge, as well as reincarnate into new Edija bodies when an old body is destroyed.


-Martial Talents-
Weapon Proficiencies- Edija Spear:

Weapon Proficiencies- Edija Axe:

Weapon Proficiencies- Yuurei Spell-Thrower: The Yuurei Spell-Thrower is a long, pale blue, crystal shaped for Edija hands. The Thrower passively absorbs manna in its immediate vicinity until it has reached its capacity, and then becomes dormant. When used, the stored manna is forced through the Thrower and launched at a target. Each Thrower is enchanted with its own spell, and may not cast any others.

Armour Proficiencies- Yuurei Lorica:

-Burdens-
Weakness- Stranded: IroEru and his warriors have found themselves alone in Dystopia, cut off from the Edija Hive. They do not reincarnate, and cannot share knowledge. The sudden disruption in Hive communication has caused great psychological hardship on the Edija, and has slowed their reflexes.

-OOC-
Notes: Work in progress. Plot character.
Major Edits:
11-08-2009 Character sheet posted.
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Iskander
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